I had a dream... that WB once supported PNG files.
Some time ago I was thinking and
consulted our users on Wincustomize messagebards about aiding WB to create 32 bit translucent images. Almost everyone voted for PNG. But WB does not support them and for memory preservation reasons it will not. the basic problem is that TGA support sucks badly in image editors. The only editor that could do it properly was Photoshop. Yes... it WAS.
Adobe blew it. Since Adobe
removed their support for 32-bit TGA's in Photoshop CS and Photoshop Elements 2.0 (which i have the feeling is based on Photoshop CS) it looks like even the idea of importing the TGA's from PNG's and then allowing image editors play with it, granted they keep the format Skinstudio created for them (and how Photoshop worked before), does not suffice any longer.
But now
Skinstudio aids WB adding quasi-support for PNG files in UIS. There is a new checkbox in preferences. "Convert TGA files to PNG before using image editors" which will make exactly that. But, but... but wait... WB does not support PNG's now, does it? Nope. SkinStudio converts it back to TGA on skin save so everyone's happy when the skin is applied. Now it's even better then this - if the PNG does not have the alpha channel in it, Skinstudiop will convert it to BMP for sake of optimization.
How about that?